import com.dzirtbry.ticatac.ai.AI;
import com.dzirtbry.ticatac.game.GameModel;
import com.dzirtbry.ticatac.pane.TicTacMarker;
import com.dzirtbry.ticatac.pane.TicTacPane;


@SuppressWarnings("unused")
public class TestModel {

	public static void main(String[] args) {
//		int[] res = new int[3];
//		for (int i=0; i<100; i++) {
//			int user = TicTacMarker.TIC;
//			TicTacPane pane = new TicTacPane();
//			while (pane.isMoveAvaliable() && pane.getVictorious() == TicTacMarker.NO){
//				pane.setMarker(AI.makeMove(pane, user), user);
//				user = user == TicTacMarker.TIC ? TicTacMarker.TAC : TicTacMarker.TIC;
//			}
//			res[pane.getVictorious()]++;
//		}
//		System.out.println(res[0]);
		
		GameModel model = new GameModel(GameModel.HUMAN, GameModel.HUMAN);
		
	}
}
